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Old Apr 07, 2007, 02:12 PM // 14:12   #21
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Quote:
Originally Posted by Polynikes of Sparta
Umm, what would? This build would work, but umm meh...

[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]

swords at 16 ; WS at 11 ; strength at 7

i guess it would kinda sorta work LOL

~Polynikes
Now JR is going to kill a puppy.
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Old Apr 07, 2007, 02:42 PM // 14:42   #22
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I'm starting to use Burst of Agression alot. Syncs nicely with the 'Lose all Adren' you get with Heavy Blow, Hammer Bash and Final Thrust and doesn't make you a sitting duck for armour ignoring/AoE attacks like frenzy does...

Edit: JR will have to kill a puppy for me too

Changed to Dash now, see how that version goes.

Last edited by Evilsod; Apr 07, 2007 at 02:45 PM // 14:45..
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Old Apr 07, 2007, 03:13 PM // 15:13   #23
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Quote:
Originally Posted by Polynikes of Sparta
Umm, what would? This build would work, but umm meh...

[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]

swords at 16 ; WS at 11 ; strength at 7

i guess it would kinda sorta work LOL

~Polynikes
Sorta work != Worth bringing

Note the difference.
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Old Apr 07, 2007, 08:04 PM // 20:04   #24
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Yeah, I know. But he said it require 2 elites. I showed him it doesn't.

~Polynikes
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Old Apr 07, 2007, 09:29 PM // 21:29   #25
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I said it required 2 elites because before I edited it, I had posted that I said it was for PvE, to make my ViM farming build better.
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Old Apr 08, 2007, 04:10 PM // 16:10   #26
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Ah, the confusion of editing.

~Polynikes
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Old Apr 21, 2007, 12:16 PM // 12:16   #27
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This works very well.

1 Frenzy
2 Crippling slash
3 Gash
4 Sun and moon slash
5 Shock
6 Rush
7 Conjure lightning
8 Resurrection signet

12+(2-4) Sword
8+1 Strength
10 Air magic

Good in a pressure build. Can get Final thrust in there but then i prefer another cancel stance than rush.
Shock does more than 50 damage with 10 airmagic.
No self heal but for use in the arenas like ta or guild battles.
Conjure lightning + Sun and moon does great damage vs most targets.

Sorry don't know how to use gwbbcode or whatever it's called

Apply poison on a warrior? 15 energy every 24 seconds with 2 pips of energy. No way. Run that as a ranger/warrior instead.

Last edited by Hundbert; Apr 21, 2007 at 12:19 PM // 12:19..
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Old Apr 21, 2007, 04:17 PM // 16:17   #28
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I've found that shock and conjure generally doesn't sync very well (unless the match is short). Running exhaustion, you'll be able to cast conjure when you first engage, but it gets very difficult to maintain after. Trying to keep the energy high enough to consistently keep conjure up means you will loose out on the ability shock more often (I'm not advocating random shocking - the use must be tactically sound but sometimes you may need 2 in quick succession). Or, if you wish to shock more often you won't have enough energy to use conjure. Remember, Frenzy, Shock, then Sprint/Rush will cost 10-15 energy coupled with exhaustion. After a short period you may run into an equilibrium where you have to decide whether to save your energy for maintaining the shock combo or conjure. Your cycle-time will effectively go from 30 seconds to 45 seconds.

Either skill will work fine on its own, but I would consider maybe:

1) Frenzy
2) Rush
3) Shock
4) Crippling Slash
5) Gash
6) SteelFang Slash
7) Optional (Heal-Sig, Galrath Slash, FGJ, Bull's Strike, "Fear Me", "Watch Yourself", etc)
8) Res

or maybe...

1) Frenzy
2) Rush
3) Conjure
4) Crippling Slash
5) Gash
6) Sun-and-Moon Slash
7) Optional
8) Res

Last edited by Ser Jaremy Ryker; Apr 22, 2007 at 12:08 AM // 00:08..
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